GOLFIN' COWBOYS
ROLE
Level Designer/Game Designer/UX/UI Designer
DESCRIPTION
This game is a school project whose aim was to simulate a Free to Play game. All purchases inside are purely fictional and for illustrative purposes only
Who has ever dreamed of shooting a golf ball with a gun? Well, we did!
Alone or with friends, complete the levels as quickly as possible; Golfin' Cowboys mixes the precision of golf and the chaos of the Far West!
In this 3D golf game, you'll have to literally shoot your ball to score it into the different holes!
Only LAN multiplayer is available on Golfin' Cowboys, so make sure to be connected to the same internet network if you want to play with your friends (or family)
Duration
3 weeks
Genre
Party Game/Simulation
Platform
PC
Engine
Unreal
Team size
8
Number of players
1 to 8
PERSONAL INTENTIONS FOR THE PROJECT
As the purpose of this project was to make us experiment with different roles during three weeks I was first Level Designer, then UX/UI Designer and finally Game Designer.
At first, as the Level Designer I had to create different iterations for levels. On 8 first sketches we chose 4 of them for me, and then the others during the next weeks, to create. Then later we reduced this number to 2 due to a lack of time as we only had three weeks.
Then as a UX/UI Designer I worked on the User Interface and the HUD, creating the main menu and the in-game HUD.
Finally, as a Game Designer I finished improving the gameplay loops and the overall experience to ensure the game was challenging and fun.









GAMEPLAY VIDEO
